Website powered by

Hillside House - Mini Environment

This was a quick little exercise in Unreal today. I was playing with oil-paint techniques in Photoshop and thought it would be fun to see if I could get a playful and different feel to a very simple environment. I've seen that there are some ways to create post-process effects to resemble oil paintings, which I'm curious to try so I may update the project again.

With a couple of filters using Photoshop, I tried creating a post process effect in Unreal with similar results but so far it hasn't turned out at all how I want it.

With a couple of filters using Photoshop, I tried creating a post process effect in Unreal with similar results but so far it hasn't turned out at all how I want it.