Website powered by

Parasitic Tree Trunk Material

Procedural texture created for an alien environment and is also part of my major project. I was inspired by birch trees and also the way certain trees peel their bark.

100% Substance Designer. Rendered with Iray in Substance Designer.

Examples of how one can adjust the amount of peeled off bark.

Examples of how one can adjust the amount of peeled off bark.

I've made sure that the sap can be adjusted a lot. Although, I did not achieve the transparent look this time it's something I intend to try again. For now I found that adding a metallic layer helped create something closer to the result I wished for.

I've made sure that the sap can be adjusted a lot. Although, I did not achieve the transparent look this time it's something I intend to try again. For now I found that adding a metallic layer helped create something closer to the result I wished for.

A breakdown of the textures.

A breakdown of the textures.